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Flow State Competition Rules

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1. Match Structure

  • Round Robin Format:
    All competitors in a division compete against every other competitor in that division. This maximizes match time and experience.

  • Two Person Bracket: 

        In a two person bracket, the competitors will compete at minimum twice and maximum                  three times. The person who wins the most matches wins. (best two out of three situation)​

  • Brackets:
    If a division exceeds 8 competitors, it may be split into equal pools. The top finishers from each pool advance to the finals.

 

2. Victory Conditions

  • Win by submission (tap, verbal tap, or unconsciousness)

  • Win by points at end of regulation

  • Win by referee stoppage (medical, rules, or safety)

  • Win by opponent disqualification, injury, or forfeit

 

3. Points System

Action                                                        Points

Takedown                                                      2

Sweep                                                             2

Guard Pass                                                    3

Knee on Belly                                                 2

Mount                                                             4

Back Control (hooks or body triangle)      4

Back Mount (belly down, no hooks)          4

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  • Points awarded after 3 seconds of control

  • No advantages: No partial points or “almost” scores are given.

  • Stalling Penalties: Warnings may be given; repeated stalling results in points for the opponent or disqualification.

 

4. Tie-Breakers

  • In round robin, a tie on points results in:

    1. Most submissions

    2. Fewest points scored against

    3. Head-to-head result

    4. Fastest submission time

    5. Rematch

  • In elimination/finals: The referee shall decide based on evident and genuine attempts to progress. The referees decision for all matches is at their discretion.

 

5. Match Duration

  • Kids: 3 minutes

  • Teens: 4 minutes

  • Adult: 5 minutes

 

6. Legal & Illegal Techniques

(See table/chart below for full details per division)

  • General Bans: No slams, no spiking on head/neck, no small joint manipulation, no striking, no eye gouging, no hair pulling, no biting.

  • Heel Hooks & Reaping:

    • Permitted in Adult brown/black divisions both Gi and No-gi

    • Never allowed in Kids, or lower ranks

  • Other Submissions:

    • Twisting leg locks: see chart

    • Straight ankle locks: All adult divisions

    • Knee bars: blue/purple and above

    • Neck cranks: brown/black only

    • Wrist locks: adults only

  • Kids/Teens: More restrictive—no neck cranks, no leg locks, no spinal locks, no wrist locks.

 

7. Uniform Requirements

  • Gi: Must be clean, undamaged, and fit properly; any color.

  • No-Gi: Rashguard and shorts (no zippers, buttons, or pockets). Spats/leggings/gi pants permitted. Wearing gi pants does not mean you can grab them in no-gi. No clothing may be grabbed in no-gi matches.

 

8. Weigh-ins

  • Athletes must make weight with prior to first match.

  • Failing to make weight may result in disqualification or bracketing into a new division.

 

9. Conduct & Safety

  • Referee decisions are final.

  • Poor sportsmanship, illegal techniques, or unsafe behavior may result in immediate disqualification.

  • Athletes must follow all staff instructions for the smooth operation of the event.

 

10. Miscellaneous

  • Mouthguards, ear guards, and groin protection are recommended (and may be mandatory for some ages).

  • Coaches may corner athletes but must remain respectful and follow mat-side rules.

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Flow State Allowable Techniques 5-25.png

- We differentiate between jumping guard and flying submissions - but - if you choose to execute a flying submission, it is NOT your opponents responsibility to return you safely to the mat. Slams are not allowed but in the case of flying submissions whether something is considered a slam or not will be at the refs discretion.

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- Jumping Guard is explicitly illegal under our ruleset.

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- Aoki Locks are considered heel hooks under our ruleset and treated as such.

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